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Tag Archives: Game
Just a Job
A brief passage from Pat Cadigan Tea from an Empty Cup (1998) offers a view of game environments and their attractions. The guitar-player smiled. “What you want is simple. All you had to do was state it in the proper … Continue reading
Double Sortes
Ephemera comes in many guises. Consider offprints used as packing materials. Such a one came across my way one day. The text so delivered by chance occurences served as a most suitable pretext for a parlour game. Long after playing … Continue reading
Anti-Agon
From Asobi: The Sensibilities at Play by Yoshida Mitsukuni published in 1987 from two places and partners (Tokyo: Cosmo Public Relations Corp. Hiroshima: Mazda Motor Corporation) Gambling emerged as a form of play in which the players gave themselves up … Continue reading
Trajectories and types
Thanks to Anne Galloway (Purse Lips Square Jaw) I was brought to thinking about a drive to neologistic invention less as a competition between creators for the supremacy of their creations and more as a dizzying display of diversity. Equally … Continue reading
Chrysanthemum
There is a game issued as “jobware” by Ryan Koopmans called Chrysanthemum (copyright 1993) for play under the classic macintosh system. Ikebana meets Tetris. I hope that Ryan’s talents were picked up by a worthy employer. The game has a … Continue reading